Whether you’re working in Mari’s powerful node graph or layer system, you can freely mix paint with procedurals, filters, color correction, and masks. ![]() ![]() Choose from a selection of preset brushes or work with familiar ABR Photoshop brushes, and finesse your painting with non-destructive techģD painting has never been more fluid or flexible. Mari’s intuitive brush toolkit and projection painting let you forget about technology and focus on your creativity. Potential applications include real-time viewport display, network rendering, and texture baking. ![]() It delivers four new APIs that help studios integrate Mari with their rendering pipeline, reducing the need to transfer files between applications and resulting in faster iterations. New shaders designed to simulate those used in industry-standard rendering and games engines- Arnold, V-Ray, Unreal, and Redshift-let you paint your textures in their intended final context, providing more realistic previews and giving you the confidence that your textures will work as expected.
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